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- +-- maturney@acad.ursinus.edu writes:
- | I've been reading about accelerated rendering and I
- | am either missing something or I am starting to scare myself.
- | In the last issue of digital video there was an article about
- | real time rendering. Among the boards and chips discussed
- | was the Glint chip. Its supposed to render 300,000 polygons
- | per second (shaded), along with supporting antialiasing. There
-
- The 4.0 LightWave will not support any hardware 3D accelerators,
- but we're looking real closely at them for the future. Please
- realize that even when we do support hardware rendering this
- will only be for interactive layout and modeling. The actual
- final render will not be sped up by these products in any way.
- --
- Stuart Ferguson (shf@netcom.com)
- "How do you compute that? Where on the
- graph do `must' and `cannot' meet?"
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